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银行系统招聘考试(英语)模拟试卷62

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银行系统招聘考试(英语)模拟试卷62

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You\’ve probably been seeing and hearing a lot more about “esports” lately. Maior television networks are broadcasting competitions,and even more mainstream media coverage is planned for the near future.What are esports and why are they so popular?

Loosely defined,esports are video game competitions.These can be anything from a local tournament(锦标赛)in a video game store to those staged in 25,000-seat arenas,watched live by millions of people around the world.In practical terms,“esports”refers to the competitions engineered by global organizations that culminate in big-money championship tournaments-dollar figures that can exceed $1,000,000 for winners.

That second question-“Why are they getting so popular?”-is more nuanced.The biggest reason is that fans of games enjoy watching them played at the highest level.It’s fun seeing the top players in the world do what they do best.There are plenty of other reasons the esports community is growing.All of the controversies,drama,and compelling individuals from the mainstream sports world exist in esports as well.Top players move from team to team like free agents,retire and return to competition unexpectedly, and experience unlikely come-from-behind victories and crushing defeats. New challengers consistently emerge on the scene, ready to take down championship teams and generate compelling rivalries.The parallels with traditional sports and esports are more numerous than many realize.

Perhaps the biggest difference between traditional sports and esports is the viewers.Unlike mainstream athletic competitions,which appeal to a broad range of demographics,consumers of esports are overwhelmingly young and male. For example, over 70 percent of League of Legends(the most popular esports game in terms of dollars and participants)viewers are males,and the vast majority of them are under 26.This means a couple of things,both of them appealing to advertisers looking to reach this young and lucrative market–the audience will grow as more youngsters are introduced, and as they get older,their purchasing power increases.

1.It is stated in Paragraph 1 that esports have ________.(D)

A. caused competition among media

B. drawn an increasing number of youths

C. created many broadcasting companies

D. attracted major television networks

解析:事实细节题。根据文章第一段第二句“Major television networks are broadcasting competitions, and even more mainstream media coverage is planned for the near future”可知,主要的电视网络都是广播竞赛,甚至更多的主流媒体也计划在不久的将来对其进行报道,故选D。

2.According to Paragraph 2,esports ________. (B)

A. can be staged only in local stadiums

B. can lead to a huge sum of award

C. maybe hard to define precisely

D. maybe loosely linked to video games

解析:事实细节题。根据文章第二段最后一句“…‘esports’ refers to the competitions engineered by global organizations that culminate in big,money championship tournaments—dollar figures that can exceed $1,000,000 for winners”可知,电子竞技是由全球组织策划的比赛,最终以巨额锦标赛的形式达到高潮,获胜者的奖金可超过100万美元,故选B。

3.The word“nuanced”(Para. 3)most probably means“________”.(D)

A. strange

B. outstanding

C. specific

D. complicated

解析:事实细节题。根据文章第三段第二句“The biggest reason is that fans of games enjoy watching them played at the highest level”可知,最大的原因是游戏迷们喜欢观看他们最高水平的比赛。由第四句“There are plenty of

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